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In this tutorial, i will teach you how to create an abstract samurai composition with using abstract textures. Here is what are we going to create;
- samurai schoolgirl – e – 4
- Colorful Grunge Pack
- Fractal Stock 27
- Fractal Stock 24
As always, lets start with creating a new document with photoshop. I choose 1600 x2263 px for this design. Download colorful grunge pack and import 4th one into our document. Leave a space for floor and position it.
Next, lets create the floor part. Import same texture (or duplicate older layer) and position it with free transform tool. Trick here is to hold ctrl in free transform mode and move handles like shown on the image. By doing that you will get a perspective look on your composition.
Next, let’s darken the background so our abstract texture pop. Apply curves, brightness/contrast and levels adjustment layers to wall.
Apply same levels and curves adjustment layers to floor. Here is what we have done so far;
It is our models turn. Bring her to our document and mask out unwanted parts. If you are having problems with masking you can check out masking easily with photoshop cs5.
On this step lets add shadows to her snickers. With your lasso tool create a selection for shadows on a separate layer, from select – modify- feather add some feather to selection, and fill the selection with black. Set the layer blending mode to overlay and reduce opacity to %56.
Lets start adding our abstract textures. Download breathe, import into photoshop, scale and position it. Mask out some parts so it can blend nicely. Finally set blending mode to lighten.
It’s fractal-24 ‘s turn. Download, position, mask as usual and set blending mode to lighten.
Now it’s time for fractal-27. Download, position it. Before masking, duplicate it and go to edit – transform – flip vertical to mirror it to the other side of her legs. Now set blending mode of both layers to lighten and mask out the unwanted parts.
Our last abstract image is centrifuge. Download, position, mask it as usual and set blending mode to lighten.
Now let’s add lighting to the environment. Download Lightplay and position it on wall layer. Set blending mode to saturation and reduce opacity to %30. Then duplicate this layer and like floor free transform it with holding ctrl. This layer will also be saturation with %30 opacity.
Next add some adjustment layers to our model. I added a gradient map and levels adjustment layers. Set the gradient maps blending mode to vivid light and reduce opacity to %30.
On this final set we will use burn and dodge tools non-destructively. Create a new layer on top of everything. Fill it with a light gray color. Use burn tool for shadows and dodge tool for highlights. Set blending mode of this layer to overlay and reduce opacity to %63.
And we are done. I hope that you enjoyed this tutorial and would love to hear your feedback on the techniques and outcome.